Embodied Arena:具現化AIのための包括的・統合・進化型評価プラットフォーム
Embodied Arena: A Comprehensive, Unified, and Evolving Evaluation Platform for Embodied AI
具現化AIの能力を3階層・7能力・25次元で体系化し、22のベンチマークと30以上のモデルを統合評価する進化型プラットフォームを構築した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Fei Ni, Min Zhang, Pengyi Li, Yifu Yuan, Lingfeng Zhang, Yuecheng Liu, Peilong Han, Longxin Kou, Shaojin Ma, Jinbin Qiao, David Gamaliel Arcos Bravo, Yuening Wang, Xiao Hu, Zhanguang Zhang, Xianze Yao, Yutong Li, Zhao Zhang, Ying Wen, Ying-Cong Chen, Xiaodan Liang, Liang Lin, Bin He, Haitham Bou-Ammar, He Wang, Huazhe Xu, Jiankang Deng, Shan Luo, Shuqiang Jiang, Wei Pan, Yang Gao, Stefanos Zafeiriou, Jan Peters, Yuzheng Zhuang, Yingxue Zhang, Yan Zheng, Hongyao Tang, Jianye Hao
分類: cs.RO
原文アブストラクト
Embodied AI development significantly lags behind large foundation models due to three critical challenges: (1) lack of systematic understanding of core capabilities needed for Embodied AI, making research lack clear objectives; (2) absence of unified and standardized evaluation systems, rendering cross-benchmark evaluation infeasible; and (3) underdeveloped automated and scalable acquisition methods for embodied data, creating critical bottlenecks for model scaling. To address these obstacles, we present Embodied Arena, a comprehensive, unified, and evolving evaluation platform for Embodied AI. Our platform establishes a systematic embodied capability taxonomy spanning three levels (perception, reasoning, task execution), seven core capabilities, and 25 fine-grained dimensions, enabling unified evaluation with systematic research objectives. We introduce a standardized evaluation system built upon unified infrastructure supporting flexible integration of 22 diverse benchmarks across three domains (2D/3D Embodied Q&A, Navigation, Task Planning) and 30+ advanced models from 20+ worldwide institutes. Additionally, we develop a novel LLM-driven automated generation pipeline ensuring scalable embodied evaluation data with continuous evolution for diversity and comprehensiveness. Embodied Arena publishes three real-time leaderboards (Embodied Q&A, Navigation, Task Planning) with dual perspectives (benchmark view and capability view), providing comprehensive overviews of advanced model capabilities. Especially, we present nine findings summarized from the evaluation results on the leaderboards of Embodied Arena. This helps to establish clear research veins and pinpoint critical research problems, thereby driving forward progress in the field of Embodied AI.
