荒野をハイキング:ヒューマノイドのためのスケーラブルな知覚型パルクールフレームワーク
Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids
生の深度画像と固有感覚から直接関節動作を生成する単段階強化学習により、ヒューマノイドが複雑な地形を最大2.5m/sで走破できる知覚型パルクールフレームワークを提案。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
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著者: Shaoting Zhu, Ziwen Zhuang, Mengjie Zhao, Kun-Ying Lee, Hang Zhao
分類: cs.RO, cs.AI
原文アブストラクト
Achieving robust humanoid hiking in complex, unstructured environments requires transitioning from reactive proprioception to proactive perception. However, integrating exteroception remains a significant challenge: mapping-based methods suffer from state estimation drift; for instance, LiDAR-based methods do not handle torso jitter well. Existing end-to-end approaches often struggle with scalability and training complexity; specifically, some previous works using virtual obstacles are implemented case-by-case. In this work, we present \textit{Hiking in the Wild}, a scalable, end-to-end parkour perceptive framework designed for robust humanoid hiking. To ensure safety and training stability, we introduce two key mechanisms: a foothold safety mechanism combining scalable \textit{Terrain Edge Detection} with \textit{Foot Volume Points} to prevent catastrophic slippage on edges, and a \textit{Flat Patch Sampling} strategy that mitigates reward hacking by generating feasible navigation targets. Our approach utilizes a single-stage reinforcement learning scheme, mapping raw depth inputs and proprioception directly to joint actions, without relying on external state estimation. Extensive field experiments on a full-size humanoid demonstrate that our policy enables robust traversal of complex terrains at speeds up to 2.5 m/s. The training and deployment code is open-sourced to facilitate reproducible research and deployment on real robots with minimal hardware modifications.
