視覚障害者支援のための終端点調整と運動量を考慮した軌道生成
Trajectory Generation with Endpoint Regulation and Momentum-Aware Dynamics for Visually Impaired Scenarios
視覚障害者向けの低速動的環境で滑らかで時間的一貫性のある軌道を生成するため、終端点調整と運動量を考慮したダイナミクスを統合した手法を提案し、加速度ピークやジャークを低減した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Yuting Zeng, Manping Fan, You Zhou, Yongbin Yu, Zhiwen Zheng, Jingtao Zhang, Liyong Ren, Zhenglin Yang
分類: cs.RO
原文アブストラクト
Trajectory generation for visually impaired scenarios requires smooth and temporally consistent state in structured, low-speed dynamic environments. However, traditional jerk-based heuristic trajectory sampling with independent segment generation and conventional smoothness penalties often lead to unstable terminal behavior and state discontinuities under frequent regenerating. This paper proposes a trajectory generation approach that integrates endpoint regulation to stabilize terminal states within each segment and momentum-aware dynamics to regularize the evolution of velocity and acceleration for segment consistency. Endpoint regulation is incorporated into trajectory sampling to stabilize terminal behavior, while a momentum-aware dynamics enforces consistent velocity and acceleration evolution across consecutive trajectory segments. Experimental results demonstrate reduced acceleration peaks and lower jerk levels with decreased dispersion, smoother velocity and acceleration profiles, more stable endpoint distributions, and fewer infeasible trajectory candidates compared with a baseline planner.
