ReconDrive: 自動運転シーン再構成のための高速フィードフォワード4Dガウススプラッティング
ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstruction
自動運転シーンの高忠実度再構成と新規視点合成を高速に行うフィードフォワード型4Dガウススプラッティング手法を提案。3D基盤モデルを動的シーン向けに拡張し、静的・動的要素を分離して表現することで、シーン毎の最適化と同等の品質を桁違いの高速処理で実現した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
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著者: Haibao Yu, Kuntao Xiao, Jiahang Wang, Ruiyang Hao, Yuxin Huang, Guoran Hu, Haifang Qin, Bowen Jing, Yuntian Bo, Ping Luo
分類: cs.CV, cs.RO
原文アブストラクト
High-fidelity visual reconstruction and novel-view synthesis are essential for realistic closed-loop evaluation in autonomous driving. While 4D Gaussian Splatting (4DGS) offers a promising balance of accuracy and efficiency, existing per-scene optimization methods require costly iterative refinement, rendering them unscalable for extensive urban environments. Conversely, current feed-forward approaches often suffer from degraded photometric quality. To address these limitations, we propose ReconDrive, a feed-forward framework that leverages and extends the 3D foundation model VGGT for rapid, high-fidelity 4DGS generation. Our architecture introduces two core adaptations to tailor the foundation model to dynamic driving scenes: (1) Hybrid Gaussian Prediction Heads, which decouple the regression of spatial coordinates and appearance attributes to overcome the photometric deficiencies inherent in generalized foundation features; and (2) a Static-Dynamic 4D Composition strategy that explicitly captures temporal motion via velocity modeling to represent complex dynamic environments. Benchmarked on nuScenes, ReconDrive significantly outperforms existing feed-forward baselines in reconstruction, novel-view synthesis, and 3D perception. It achieves performance competitive with per-scene optimization while being orders of magnitude faster, providing a scalable and practical solution for realistic driving simulation.
