TriBand-BEV: 高さ認識BEVと高解像度特徴融合によるリアルタイムLiDARのみの3D歩行者検出
TriBand-BEV: Real-Time LiDAR-Only 3D Pedestrian Detection via Height-Aware BEV and High-Resolution Feature Fusion
LiDAR点群を3つの高さ帯域を持つ軽量な2D BEV表現に変換し、2D検出として3D物体検出を解くリアルタイム手法を提案。KITTIで高速かつ高精度を達成。
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著者: Mohammad Khoshkdahan, Alexey Vinel
分類: cs.CV, cs.AI, cs.LG, cs.RO
原文アブストラクト
Safe autonomous agents and mobile robots need fast real time 3D perception, especially for vulnerable road users (VRUs) such as pedestrians. We introduce a new bird's eye view (BEV) encoding, which maps the full 3D LiDAR point cloud into a light-weight 2D BEV tensor with three height bands. We explicitly reformulate 3D detection as a 2D detection problem and then reconstruct 3D boxes from the BEV outputs. A single network detects cars, pedestrians, and cyclists in one pass. The backbone uses area attention at deep stages, a hierarchical bidirectional neck over P1 to P4 fuses context and detail, and the head predicts oriented boxes with distribution focal learning for side offsets and a rotated IoU loss. Training applies a small vertical re bin and a mild reflectance jitter in channel space to resist memorization. We use an interquartile range (IQR) filter to remove noisy and outlier LiDAR points during 3D reconstruction. On KITTI dataset, TriBand-BEV attains 58.7/52.6/47.2 pedestrian BEV AP(%) for easy, moderate, and hard at 49 FPS on a single consumer GPU, surpassing Complex-YOLO, with gains of +12.6%, +7.5%, and +3.1%. Qualitative scenes show stable detection under occlusion. The pipeline is compact and ready for real time robotic deployment. Our source code is publicly available on GitHub.
