動作計測に基づく人間行動シミュレーションの人間工学的分析フレームワーク
A framework of motion capture system based human behaviours simulation for ergonomic analysis
モーションキャプチャと物理エンジンを組み合わせ、物理的特性を持つ仮想環境で人間行動をシミュレーションし人間工学的評価を行うフレームワークを提案した論文。
著者: Ruina Ma, Damien Chablat, Fouad Bennis, Liang Ma
分類: cs.RO
原文アブストラクト
With the increasing of computer capabilities, Computer aided ergonomics (CAE) offers new possibilities to integrate conventional ergonomic knowledge and to develop new methods into the work design process. As mentioned in [1], different approaches have been developed to enhance the efficiency of the ergonomic evaluation. Ergonomic expert systems, ergonomic oriented information systems, numerical models of human, etc. have been implemented in numerical ergonomic software. Until now, there are ergonomic software tools available, such as Jack, Ergoman, Delmia Human, 3DSSPP, and Santos, etc. [2-4]. The main functions of these tools are posture analysis and posture prediction. In the visualization part, Jack and 3DSSPP produce results to visualize virtual human tasks in 3-dimensional, but without realistic physical properties. Nowadays, with the development of computer technology, the simulation of physical world is paid more attention. Physical engines [5] are used more and more in computer game (CG) field. The advantage of physical engine is the nature physical world environment simulation. The purpose of our research is to use the CG technology to create a virtual environment with physical properties for ergonomic analysis of virtual human.
