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VR評価arXiv:1104.1191

バーチャルリアリティは現実世界の組立作業における身体部位の不快感と作業パフォーマンスを予測できるか

Can virtual reality predict body part discomfort and performance of people in realistic world for assembling tasks?

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組立作業をVRと実環境の両方で実施し、姿勢・身体部位の不快感・疲労・作業パフォーマンスを比較したところ、両環境の結果には相関が見られたが、VRの方が不快感や疲労が有意に大きかった。

著者: Bo Hu, Liang Ma, Wei Zhang, Gaverial Salvendy, Damien Chablat, Fouad Bennis

分類: cs.RO

原文アブストラクト

This paper presents our work on relationship of evaluation results between virtual environment (VE) and realistic environment (RE) for assembling tasks. Evaluation results consist of subjective results (BPD and RPE) and objective results (posture and physical performance). Same tasks were performed with same experimental configurations and evaluation results were measured in RE and VE respectively. Then these evaluation results were compared. Slight difference of posture between VE and RE was found but not great difference of effect on people according to conventional ergonomics posture assessment method. Correlation of BPD and performance results between VE and RE are found by linear regression method. Moreover, results of BPD, physical performance, and RPE in VE are higher than that in RE with significant difference. Furthermore, these results indicates that subjects feel more discomfort and fatigue in VE than RE because of additional effort required in VE.

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