日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

探索・地図構築arXiv:1703.00227

ベイズ最適化による占有地図構築のための安全な探索手法

Occupancy Map Building through Bayesian Exploration

シェア:XThreadsFacebookLINEはてブBluesky

制約付きベイズ最適化を用いて、安全制約を満たす連続経路を探索し占有地図を構築する手法を提案。シミュレーションと実機実験で有効性を示した。

著者: Gilad Francis, Lionel Ott, Roman Marchant, Fabio Ramos

分類: cs.RO

原文アブストラクト

We propose a novel holistic approach for safe autonomous exploration and map building based on constrained Bayesian optimisation. This method finds optimal continuous paths instead of discrete sensing locations that inherently satisfy motion and safety constraints. Evaluating both the objective and constraints functions requires forward simulation of expected observations. As such evaluations are costly, the Bayesian optimiser proposes only paths which are likely to yield optimal results and satisfy the constraints with high confidence. By balancing the reward and risk associated with each path, the optimiser minimises the number of expensive function evaluations. We demonstrate the effectiveness of our approach in a series of experiments both in simulation and with a real ground robot and provide comparisons to other exploration techniques. Evidently, each method has its specific favourable conditions, where it outperforms all other techniques. Yet, by reasoning on the usefulness of the entire path instead of its end point, our method provides a robust and consistent performance through all tests and performs better than or as good as the other leading methods.

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI