AirSim:自律走行車向け高忠実度視覚・物理シミュレータ
AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles
Unreal Engine上に構築した、視覚的・物理的にリアルな自律走行車向けシミュレータAirSimを提案し、クアッドロータで実機飛行と比較検証した。
著者: Shital Shah, Debadeepta Dey, Chris Lovett, Ashish Kapoor
分類: cs.RO, cs.AI, cs.CV, cs.SY, eess.SY
原文アブストラクト
Developing and testing algorithms for autonomous vehicles in real world is an expensive and time consuming process. Also, in order to utilize recent advances in machine intelligence and deep learning we need to collect a large amount of annotated training data in a variety of conditions and environments. We present a new simulator built on Unreal Engine that offers physically and visually realistic simulations for both of these goals. Our simulator includes a physics engine that can operate at a high frequency for real-time hardware-in-the-loop (HITL) simulations with support for popular protocols (e.g. MavLink). The simulator is designed from the ground up to be extensible to accommodate new types of vehicles, hardware platforms and software protocols. In addition, the modular design enables various components to be easily usable independently in other projects. We demonstrate the simulator by first implementing a quadrotor as an autonomous vehicle and then experimentally comparing the software components with real-world flights.
