日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

SLAM/3D復元arXiv:1903.01067

構造規則性を利用した逐次的な視覚慣性3Dメッシュ生成

Incremental Visual-Inertial 3D Mesh Generation with Structural Regularities

シェア:XThreadsFacebookLINEはてブBluesky

VIOの状態推定とメッシュ正則化を因子グラフで密結合し、構造規則性を検出・適用して逐次的に3Dメッシュを生成する手法を提案。局所化精度も向上する。

著者: Antoni Rosinol, Torsten Sattler, Marc Pollefeys, Luca Carlone

分類: cs.CV, cs.CG, cs.RO

原文アブストラクト

Visual-Inertial Odometry (VIO) algorithms typically rely on a point cloud representation of the scene that does not model the topology of the environment. A 3D mesh instead offers a richer, yet lightweight, model. Nevertheless, building a 3D mesh out of the sparse and noisy 3D landmarks triangulated by a VIO algorithm often results in a mesh that does not fit the real scene. In order to regularize the mesh, previous approaches decouple state estimation from the 3D mesh regularization step, and either limit the 3D mesh to the current frame or let the mesh grow indefinitely. We propose instead to tightly couple mesh regularization and state estimation by detecting and enforcing structural regularities in a novel factor-graph formulation. We also propose to incrementally build the mesh by restricting its extent to the time-horizon of the VIO optimization; the resulting 3D mesh covers a larger portion of the scene than a per-frame approach while its memory usage and computational complexity remain bounded. We show that our approach successfully regularizes the mesh, while improving localization accuracy, when structural regularities are present, and remains operational in scenes without regularities.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

MINISFORUM(ミニPC)

MINISFORUM(ミニPC)の公式広告バナーMINISFORUM公式ストアを見る ↗
PR本紙発行元 EmplifAI