3D-BoNet:点群上の3Dインスタンスセグメンテーションのための物体バウンディングボックス学習
Learning Object Bounding Boxes for 3D Instance Segmentation on Point Clouds
点群の各インスタンスに対して3Dバウンディングボックスと点マスクを直接回帰する単一ステージ・アンカーフリーの手法を提案し、後処理不要で高効率かつ高精度を実現した。
著者: Bo Yang, Jianan Wang, Ronald Clark, Qingyong Hu, Sen Wang, Andrew Markham, Niki Trigoni
分類: cs.CV, cs.AI, cs.LG, cs.RO
原文アブストラクト
We propose a novel, conceptually simple and general framework for instance segmentation on 3D point clouds. Our method, called 3D-BoNet, follows the simple design philosophy of per-point multilayer perceptrons (MLPs). The framework directly regresses 3D bounding boxes for all instances in a point cloud, while simultaneously predicting a point-level mask for each instance. It consists of a backbone network followed by two parallel network branches for 1) bounding box regression and 2) point mask prediction. 3D-BoNet is single-stage, anchor-free and end-to-end trainable. Moreover, it is remarkably computationally efficient as, unlike existing approaches, it does not require any post-processing steps such as non-maximum suppression, feature sampling, clustering or voting. Extensive experiments show that our approach surpasses existing work on both ScanNet and S3DIS datasets while being approximately 10x more computationally efficient. Comprehensive ablation studies demonstrate the effectiveness of our design.
