日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

物体SLAMarXiv:2004.05303

屋内環境向けの二次曲面と対称性を利用した物体指向SLAM

Object-oriented SLAM using Quadrics and Symmetry Properties for Indoor Environments

シェア:XThreadsFacebookLINEはてブBluesky

RGB-Dカメラを用い、物体を二次曲面で表現する物体レベルSLAMを提案。単一フレームでの初期化と屋内人工物の対称性による遮蔽部推定で、平面軌道での観測性問題を改善し精度と収束速度を向上させた。

著者: Ziwei Liao, Wei Wang, Xianyu Qi, Xiaoyu Zhang, Lin Xue, Jianzhen Jiao, Ran Wei

分類: cs.RO, cs.CV

原文アブストラクト

Aiming at the application environment of indoor mobile robots, this paper proposes a sparse object-level SLAM algorithm based on an RGB-D camera. A quadric representation is used as a landmark to compactly model objects, including their position, orientation, and occupied space. The state-of-art quadric-based SLAM algorithm faces the observability problem caused by the limited perspective under the plane trajectory of the mobile robot. To solve the problem, the proposed algorithm fuses both object detection and point cloud data to estimate the quadric parameters. It finishes the quadric initialization based on a single frame of RGB-D data, which significantly reduces the requirements for perspective changes. As objects are often observed locally, the proposed algorithm uses the symmetrical properties of indoor artificial objects to estimate the occluded parts to obtain more accurate quadric parameters. Experiments have shown that compared with the state-of-art algorithm, especially on the forward trajectory of mobile robots, the proposed algorithm significantly improves the accuracy and convergence speed of quadric reconstruction. Finally, we made available an opensource implementation to replicate the experiments.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

FRONTIER(GPU搭載BTOパソコン)

FRONTIER(GPU搭載BTOパソコン)の公式広告バナーFRONTIERでGPU搭載PCを見る ↗
PR本紙発行元 EmplifAI