日本フィジカルAI新聞

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マニピュレーションarXiv:2101.02252

食べ物と遊んで学ぶ:インタラクティブ探索による食品表現の学習

Playing with Food: Learning Food Item Representations through Interactive Exploration

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ロボットアームと複数センサで21種類の食品を操作・計測し、視覚・音・固有感覚を統合したトリプレット損失による埋め込み学習で食品の材料・形状分類性能を向上させた研究。

著者: Amrita Sawhney, Steven Lee, Kevin Zhang, Manuela Veloso, Oliver Kroemer

分類: cs.RO

原文アブストラクト

A key challenge in robotic food manipulation is modeling the material properties of diverse and deformable food items. We propose using a multimodal sensory approach to interact and play with food that facilitates the ability to distinguish these properties across food items. First, we use a robotic arm and an array of sensors, which are synchronized using ROS, to collect a diverse dataset consisting of 21 unique food items with varying slices and properties. Afterwards, we learn visual embedding networks that utilize a combination of proprioceptive, audio, and visual data to encode similarities among food items using a triplet loss formulation. Our evaluations show that embeddings learned through interactions can successfully increase performance in a wide range of material and shape classification tasks. We envision that these learned embeddings can be utilized as a basis for planning and selecting optimal parameters for more material-aware robotic food manipulation skills. Furthermore, we hope to stimulate further innovations in the field of food robotics by sharing this food playing dataset with the research community.

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