意見の相違を認める:プライバシー制約下の分散型紛争解決における主観的公平性
Agree to Disagree: Subjective Fairness in Privacy-Restricted Decentralised Conflict Resolution
分散環境でエージェントが部分観測しかできない状況での公平な紛争解決のため、仮説と事実の対話による説明可能な相互作用アーキテクチャを提案し、プライバシーと公平性の関係を形式化した。
著者: Alex Raymond, Matthew Malencia, Guilherme Paulino-Passos, Amanda Prorok
分類: cs.MA, cs.LO, cs.RO
原文アブストラクト
Fairness is commonly seen as a property of the global outcome of a system and assumes centralisation and complete knowledge. However, in real decentralised applications, agents only have partial observation capabilities. Under limited information, agents rely on communication to divulge some of their private (and unobservable) information to others. When an agent deliberates to resolve conflicts, limited knowledge may cause its perspective of a correct outcome to differ from the actual outcome of the conflict resolution. This is subjective unfairness. To enable decentralised, fairness-aware conflict resolution under privacy constraints, we have two contributions: (1) a novel interaction approach and (2) a formalism of the relationship between privacy and fairness. Our proposed interaction approach is an architecture for privacy-aware explainable conflict resolution where agents engage in a dialogue of hypotheses and facts. To measure the privacy-fairness relationship, we define subjective and objective fairness on both the local and global scope and formalise the impact of partial observability due to privacy in these different notions of fairness. We first study our proposed architecture and the privacy-fairness relationship in the abstract, testing different argumentation strategies on a large number of randomised cultures. We empirically demonstrate the trade-off between privacy, objective fairness, and subjective fairness and show that better strategies can mitigate the effects of privacy in distributed systems. In addition to this analysis across a broad set of randomised abstract cultures, we analyse a case study for a specific scenario: we instantiate our architecture in a multi-agent simulation of prioritised rule-aware collision avoidance with limited information disclosure.
