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強化学習/歩行arXiv:2203.14912

複数の敵対的モーションプライアを活用した強化学習による高度スキル獲得

Advanced Skills through Multiple Adversarial Motion Priors in Reinforcement Learning

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敵対的モーションプライアを複数スタイルに拡張し、車輪脚四脚ロボットで歩行やしゃがみ、四脚・二脚切替などのスキルを実機検証した研究。

著者: Eric Vollenweider, Marko Bjelonic, Victor Klemm, Nikita Rudin, Joonho Lee, Marco Hutter

分類: cs.RO, cs.AI, cs.LG

原文アブストラクト

In recent years, reinforcement learning (RL) has shown outstanding performance for locomotion control of highly articulated robotic systems. Such approaches typically involve tedious reward function tuning to achieve the desired motion style. Imitation learning approaches such as adversarial motion priors aim to reduce this problem by encouraging a pre-defined motion style. In this work, we present an approach to augment the concept of adversarial motion prior-based RL to allow for multiple, discretely switchable styles. We show that multiple styles and skills can be learned simultaneously without notable performance differences, even in combination with motion data-free skills. Our approach is validated in several real-world experiments with a wheeled-legged quadruped robot showing skills learned from existing RL controllers and trajectory optimization, such as ducking and walking, and novel skills such as switching between a quadrupedal and humanoid configuration. For the latter skill, the robot is required to stand up, navigate on two wheels, and sit down. Instead of tuning the sit-down motion, we verify that a reverse playback of the stand-up movement helps the robot discover feasible sit-down behaviors and avoids tedious reward function tuning.

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