地形Transformerによる四足歩行のSim-to-Real転移
Sim-to-Real Transfer for Quadrupedal Locomotion via Terrain Transformer
高い表現力を持つTransformerモデルと2段階学習で四足歩行制御を学習し、砂場や階段降りなど9つの難地形を実機で踏破した。
著者: Hang Lai, Weinan Zhang, Xialin He, Chen Yu, Zheng Tian, Yong Yu, Jun Wang
分類: cs.RO, cs.LG
原文アブストラクト
Deep reinforcement learning has recently emerged as an appealing alternative for legged locomotion over multiple terrains by training a policy in physical simulation and then transferring it to the real world (i.e., sim-to-real transfer). Despite considerable progress, the capacity and scalability of traditional neural networks are still limited, which may hinder their applications in more complex environments. In contrast, the Transformer architecture has shown its superiority in a wide range of large-scale sequence modeling tasks, including natural language processing and decision-making problems. In this paper, we propose Terrain Transformer (TERT), a high-capacity Transformer model for quadrupedal locomotion control on various terrains. Furthermore, to better leverage Transformer in sim-to-real scenarios, we present a novel two-stage training framework consisting of an offline pretraining stage and an online correction stage, which can naturally integrate Transformer with privileged training. Extensive experiments in simulation demonstrate that TERT outperforms state-of-the-art baselines on different terrains in terms of return, energy consumption and control smoothness. In further real-world validation, TERT successfully traverses nine challenging terrains, including sand pit and stair down, which can not be accomplished by strong baselines.
