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経路計画arXiv:2306.01203

近傍拡張グラフによる位相幾何学的に異なる経路計算と3次元テザーロボットの経路計画への応用

Topo-Geometrically Distinct Path Computation using Neighborhood-augmented Graph, and its Application to Path Planning for a Tethered Robot in 3D

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近傍拡張グラフという新しい概念を用いて、複雑な3次元空間でも位相幾何学的・幾何学的に異なる複数の局所最適経路を探索できる汎用的な手法を提案し、テザーロボットの経路計画に応用した。

著者: Alp Sahin, Subhrajit Bhattacharya

分類: cs.RO, cs.DM

原文アブストラクト

Many robotics applications benefit from being able to compute multiple locally optimal paths in a given configuration space. Examples include path planning for of tethered robots with cable-length constraints, systems involving cables, multi-robot topological exploration & coverage, and, congestion reduction for mobile robots navigation without inter-robot coordination. Existing paradigm is to use topological path planning methods that can provide optimal paths from distinct topological classes available in the underlying configuration space. However, these methods usually require non-trivial and non-universal geometrical constructions, which are prohibitively complex or expensive in 3 or higher dimensional configuration spaces with complex topology. Furthermore, topological methods are unable to distinguish between locally optimal paths that belong to the same topological class but are distinct because of genus-zero obstacles in 3D or due to high-cost or high-curvature regions. In this paper we propose an universal and generalized approach to multiple, locally-optimal path planning using the concept of a novel neighborhood-augmented graph, search-based planning in which can compute paths that are topo-geometrically distinct. This approach can find desired number of locally optimal paths in a wider variety of configuration spaces without requiring any complex pre-processing or geometric constructions. Unlike the existing topological methods, resulting optimal paths are not restricted to distinct topological classes, thus making the algorithm applicable to many other problems where locally optimal and geometrically distinct paths are of interest. We demonstrate the use of our algorithm to planning for shortest traversible paths for a tethered robot in 3D with cable-length constraint, and validate the results in simulations and real robot experimentation.

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