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歩行arXiv:2308.07491

単一剛体キャラクタによる多様環境下での適応的追従

Adaptive Tracking of a Single-Rigid-Body Character in Various Environments

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全身キャラクタを単一剛体として重心力学モデルで表現し、参照動作を追従する方策を強化学習で効率的に学習。未経験環境や方策遷移にも追加学習なしで適応できることを示した。

著者: Taesoo Kwon, Taehong Gu, Jaewon Ahn, Yoonsang Lee

分類: cs.RO, cs.GR, cs.LG

原文アブストラクト

Since the introduction of DeepMimic [Peng et al. 2018], subsequent research has focused on expanding the repertoire of simulated motions across various scenarios. In this study, we propose an alternative approach for this goal, a deep reinforcement learning method based on the simulation of a single-rigid-body character. Using the centroidal dynamics model (CDM) to express the full-body character as a single rigid body (SRB) and training a policy to track a reference motion, we can obtain a policy that is capable of adapting to various unobserved environmental changes and controller transitions without requiring any additional learning. Due to the reduced dimension of state and action space, the learning process is sample-efficient. The final full-body motion is kinematically generated in a physically plausible way, based on the state of the simulated SRB character. The SRB simulation is formulated as a quadratic programming (QP) problem, and the policy outputs an action that allows the SRB character to follow the reference motion. We demonstrate that our policy, efficiently trained within 30 minutes on an ultraportable laptop, has the ability to cope with environments that have not been experienced during learning, such as running on uneven terrain or pushing a box, and transitions between learned policies, without any additional learning.

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