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自動運転/軌道生成arXiv:2407.12940

KiGRAS: 運動学駆動型生成モデルによるリアルなエージェントシミュレーション

KiGRAS: Kinematic-Driven Generative Model for Realistic Agent Simulation

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自動運転の軌道生成において、状態空間ではなく運動学モデルに基づく行動空間で生成する手法を提案し、冗長性を削減して物理的に実現可能な軌道を生成、Waymoのリーダーボードで1位を獲得した。

著者: Jianbo Zhao, Jiaheng Zhuang, Qibin Zhou, Taiyu Ban, Ziyao Xu, Hangning Zhou, Junhe Wang, Guoan Wang, Zhiheng Li, Bin Li

分類: cs.RO, cs.CV

原文アブストラクト

Trajectory generation is a pivotal task in autonomous driving. Recent studies have introduced the autoregressive paradigm, leveraging the state transition model to approximate future trajectory distributions. This paradigm closely mirrors the real-world trajectory generation process and has achieved notable success. However, its potential is limited by the ineffective representation of realistic trajectories within the redundant state space. To address this limitation, we propose the Kinematic-Driven Generative Model for Realistic Agent Simulation (KiGRAS). Instead of modeling in the state space, KiGRAS factorizes the driving scene into action probability distributions at each time step, providing a compact space to represent realistic driving patterns. By establishing physical causality from actions (cause) to trajectories (effect) through the kinematic model, KiGRAS eliminates massive redundant trajectories. All states derived from actions in the cause space are constrained to be physically feasible. Furthermore, redundant trajectories representing identical action sequences are mapped to the same representation, reflecting their underlying actions. This approach significantly reduces task complexity and ensures physical feasibility. KiGRAS achieves state-of-the-art performance in Waymo's SimAgents Challenge, ranking first on the WOMD leaderboard with significantly fewer parameters than other models. The video documentation is available at \url{https://kigras-mach.github.io/KiGRAS/}.

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