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カメラ再定位arXiv:2409.07571

FaVoR: ボクセルレンダリングによる特徴量を用いたカメラ再定位

FaVoR: Features via Voxel Rendering for Camera Relocalization

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追跡した2D特徴量をボクセルマップに蓄積し、ボリュームレンダリングで未知視点の記述子を合成することで、視点・外観変化に頑健なカメラ再定位を実現した。

著者: Vincenzo Polizzi, Marco Cannici, Davide Scaramuzza, Jonathan Kelly

分類: cs.CV, cs.RO

原文アブストラクト

Camera relocalization methods range from dense image alignment to direct camera pose regression from a query image. Among these, sparse feature matching stands out as an efficient, versatile, and generally lightweight approach with numerous applications. However, feature-based methods often struggle with significant viewpoint and appearance changes, leading to matching failures and inaccurate pose estimates. To overcome this limitation, we propose a novel approach that leverages a globally sparse yet locally dense 3D representation of 2D features. By tracking and triangulating landmarks over a sequence of frames, we construct a sparse voxel map optimized to render image patch descriptors observed during tracking. Given an initial pose estimate, we first synthesize descriptors from the voxels using volumetric rendering and then perform feature matching to estimate the camera pose. This methodology enables the generation of descriptors for unseen views, enhancing robustness to view changes. We extensively evaluate our method on the 7-Scenes and Cambridge Landmarks datasets. Our results show that our method significantly outperforms existing state-of-the-art feature representation techniques in indoor environments, achieving up to a 39% improvement in median translation error. Additionally, our approach yields comparable results to other methods for outdoor scenarios while maintaining lower memory and computational costs.

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