日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

選好ベースRLarXiv:2504.10002

FLoRA: 低ランクスタイル適応によるサンプル効率の良い選好ベース強化学習

FLoRA: Sample-Efficient Preference-based RL via Low-Rank Style Adaptation of Reward Functions

シェア:XThreadsFacebookLINEはてブBluesky

事前学習済みロボットの報酬モデルに低ランク行列を追加して選好に適応させることで、元タスクの性能を保ちながら少ない選好データでスタイル適応を実現する手法を提案。

著者: Daniel Marta, Simon Holk, Miguel Vasco, Jens Lundell, Timon Homberger, Finn Busch, Olov Andersson, Danica Kragic, Iolanda Leite

分類: cs.RO, cs.LG

原文アブストラクト

Preference-based reinforcement learning (PbRL) is a suitable approach for style adaptation of pre-trained robotic behavior: adapting the robot's policy to follow human user preferences while still being able to perform the original task. However, collecting preferences for the adaptation process in robotics is often challenging and time-consuming. In this work we explore the adaptation of pre-trained robots in the low-preference-data regime. We show that, in this regime, recent adaptation approaches suffer from catastrophic reward forgetting (CRF), where the updated reward model overfits to the new preferences, leading the agent to become unable to perform the original task. To mitigate CRF, we propose to enhance the original reward model with a small number of parameters (low-rank matrices) responsible for modeling the preference adaptation. Our evaluation shows that our method can efficiently and effectively adjust robotic behavior to human preferences across simulation benchmark tasks and multiple real-world robotic tasks.

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI