DRAWER: 実環境のリアリズムを備えたデジタル再構築と関節構造の再現
DRAWER: Digital Reconstruction and Articulation With Environment Realism
室内シーンの動画から、細部まで再現されたフォトリアルで操作可能なデジタル環境を自動生成するフレームワークを提案し、ゲーム制作やロボティクスのsim-to-real転移に応用した。
著者: Hongchi Xia, Entong Su, Marius Memmel, Arhan Jain, Raymond Yu, Numfor Mbiziwo-Tiapo, Ali Farhadi, Abhishek Gupta, Shenlong Wang, Wei-Chiu Ma
分類: cs.CV, cs.RO
原文アブストラクト
Creating virtual digital replicas from real-world data unlocks significant potential across domains like gaming and robotics. In this paper, we present DRAWER, a novel framework that converts a video of a static indoor scene into a photorealistic and interactive digital environment. Our approach centers on two main contributions: (i) a reconstruction module based on a dual scene representation that reconstructs the scene with fine-grained geometric details, and (ii) an articulation module that identifies articulation types and hinge positions, reconstructs simulatable shapes and appearances and integrates them into the scene. The resulting virtual environment is photorealistic, interactive, and runs in real time, with compatibility for game engines and robotic simulation platforms. We demonstrate the potential of DRAWER by using it to automatically create an interactive game in Unreal Engine and to enable real-to-sim-to-real transfer for robotics applications.
